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Private matches differ from any other game in the franchise as they have their own custom game modes which are not playable online. Sometimes online this can happen from quite far distances resulting in enemies being able to preliminary fire at you as they know you are coming. Finally one of the main problems for the online is the hit detection, this is where if you are near an enemy your character moves slightly without your control as you can sense them. Looking at Call of Duty's sales they surely have enough to splash out on their own server like games such as MAG which uses Sony as a server rather than a player host. Also what would be good of any Call of Duty is to have their own server as although host migration is more than often successful it can get annoying when it happens a lot. Now there are problems with the online for example no stopping power sometimes results in people taking unbelievable amount of bullets and you die from two bullets sometimes showing the game can be unfair at times. Another good thing about the online is the new game play modes such as kill confirmed perfect for people who hate camping. Finally the nuke on Modern Warfare 2 I believe was way to easy to get so making it so you have to get 25 kills in a row no kill streaks count takes a lot more skill to do. Assault point streaks suit the kill whoring type players as are things such as chopper gunner, assault drone and ah6 over watch these take time to shoot down and help these types of players maintain a good kill to death ratio. These point streaks are mostly defence type streaks like radar, advanced radar and EMP to help your team defend objectives and support people using assault point streaks. Firstly the support point streaks they are now called suit objective type players who gain experience capping objectives and supporting their team. The assault and support kill streaks suits is completely new to call of duty and you can have a separate set of kill streaks for each class meaning you don't have to change around your classes for different game modes.
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This stops people staying with one gun class like Modern Warfare 2's Ump45 as once your gun is max level this implies to you that you have master it and need to move on. Also your gun now has it's own level making you test out all of the different attachments to gain points for your gun to level up and get the top gold cameo. Firstly proficiency adds a wide range of mini perks such as kick, impact and many more to suit close and long range gunners or stealth like players.
#MODERN WARFARE CALL OF DUTY 3 MULTIPLAYER WHO IS HOST PRO#
As well as the new perks which keep upgrading for points after turning pro you get extra things added to make it that much more special. Firstly the classes are certainly not the same as Mw2 as in these game they are more personal to your Game play style. The game play modes, classes, maps and kill streaks are all new. The online game play has been frowned upon more being too much like Modern Warfare 2. However anyone looking to buy the game should be prepared for new never been seen before features and new areas which have never been explored it is a definitely improved campaign from previous Call of Duty's. The Main problem with the campaign is not the graphics or ideas but the length I believe it stops people overplaying the online game play as if the campaign was long you could mix and match between campaign and online. While playing through the campaign you play as two new characters Frost from delta force and Yuri working along side Soap and Captain Price. Also unlike Modern Warfare 2 history you get to play as the man himself Captain Price and hopefully end Makarov's run once and for all.
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You are hit with a lot of new features through this new campaign such as mortar towers, Juggernaught suits and assault drones. Let's start of with the campaign where you continue your hunt for villain Makarov battling through all sorts of new areas and enemies. Call of Duty Modern warfare 3 is the newest in the Call of Duty sequel selling an amazing 6.5 million on day release setting a new record.
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